History and design principles of Go
Go, also known as Golang, is a programming language developed by Google in 2009. It was created by a team of engineers led by Robert Griesemer, Rob Pike, and Ken Thompson, who were seeking to improve on existing languages such as C++ and Java.
One of the main goals of Go was to provide a simple and efficient language for systems programming. To achieve this, Go was designed to be easy to read and write, with a focus on concurrency and parallelism.
Go also emphasizes simplicity and brevity in its design. It has a small standard library and does not include features that are not frequently used in practice. This helps to keep the language concise and easy to learn.
Another key design principle of Go is its emphasis on safety. Go has a type system that helps to catch errors at compile time, and it also includes built-in support for memory safety and garbage collection.
In summary, Go was designed to be a simple, efficient, and safe language for systems programming. Its focus on concurrency and parallelism, simplicity and brevity, and safety make it a popular choice for building scalable and reliable applications.